I’m a 3D Character Designer who also acts and does voiceovers. I started by dabbling in animation out of curiosity, and over time, I found myself growing not just in skill, but in the way I see and tell stories.
Whether it’s sculpting a character, voicing one, or stepping into a role on screen, I enjoy the quiet process of building something that feels real. My work is often shaped by feeling, detail, and a deep respect for honest storytelling.
Lately, I found out I have a bit of a craving to animate so you might be seeing more of my attempts. Respectfully, of course (I’m figuring it out as I go).
I’m open to creative projects and meaningful collaboration especially where both craft and character matter.